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The Cave & the Endless Delve

A maze carved fresh on every run, a Lord drawn from a pool, and a descent with no bottom.

Kahf Al-Arwah is never the same cave twice. Every run carves a new maze out of the rock — halls, forks and dead ends laid down fresh — and the Lord waiting at the bottom is drawn from a pool, so the fight at the end changes with the floor.

The Endless Delve

Past the first clear the cave stops having a bottom. Each floor you finish drops you deeper, the foes climb with you, and the Diamond tiers raise the stakes: every tier above the first adds 10% more loot and 15% more rarity. The finder gathers a party of four; you can also go down alone.

The Rainbow Warren

Roughly once in thirteen thousand builds, the rock comes out wrong — a warren lit in impossible colour. Its loot rolls at double rarity and half again the quantity. Most players will never see one.

Play World of Clashes free

A free pixel-art desert MMORPG for iPhone, iPad and Android. Ranked duels normalize gear, so the ladder measures skill.

Download on the App Store Get it on Google Play

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