PvP & Realm Rules
Classic-style flagging across two realms, Gladiator glory, and a death you run back from.
On Rawdah (PvE) you raise your war flag only when you choose; on Al-Nafud (PvP) the open desert flags you the moment you leave the walls. The flag lingers five minutes, cities are always sanctuary, and same-faction players never fight. On top of all that, the lava and water rivers kill the opposing faction outright.
Win those fights and you earn Gladiator points — a server-verified PvP currency you spend at the arena quartermaster on a full epic set. Fall in battle and you rise as a ghost: run your spirit back to your body, or reach a graveyard spirit-healer, to revive — and a rival you cut down leaves a body that lingers a full day.
Related pages
Play World of Clashes free
A free pixel-art desert MMORPG for iPhone and iPad. Ranked duels normalize gear, so the ladder measures skill.
Download on the App Store