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Items & Gear

Gear & Rarities

Six rarity tiers, each forged anew — and every piece visible on your hero in all eight directions.

Loot climbs through six tiers. Each tier owns a colour, a name prefix and — from Uncommon up — a heavier item level, so a “Dunes Thobe” is always richer than a “Desert Thobe” of the same make. Every equipped piece composites visibly onto your hero from any angle.

Poor · grey
vendor junk — never wearable gear
Common · white
“Sturdy”
Uncommon · green
“Desert”
Rare · blue
“Dunes”
Epic · purple
“Djinn-Touched”
Legendary · orange
“Ancient Najdi”

Five forge-works, one slot

The same blade at every tier — worn iron, bronze, polished steel, obsidian and violet, then gold veined with molten light.
Staves climb the same ladder — wood, oak and stone, frost crystal, arcane violet, then a celestial golden shaft.

Play World of Clashes free

A free pixel-art desert MMORPG for iPhone and iPad. Ranked duels normalize gear, so the ladder measures skill.

Download on the App Store

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